Tag Archives: Pac-Man

An inglorious ending for Manny Pacquiao

Courtesy of Deadspin.com.
Courtesy of Deadspin.com.

The “Pac-Man” was knocked out for the first time in 13 years, this time by Juan Manuel Márquez:

Marquez, desperate for victory after being down 0-2-1 in the legendary series, flattened Pacquiao with a flush overhand right hand with one second left in the sixth round of their welterweight fight, sending a jolt of human electricity through the sold-out crowd of 16,348 — in a pro-Marquez house — at the MGM Grand Garden Arena.

Pacquiao went down face-first and was out cold, and the judges, the source of so much controversy through the first three fights, were rendered pointless. Referee Kenny Bayless didn’t bother to — or need to — count as Marquez celebrated on the ring ropes, drinking in the cheers from his Mexican fans, who chanted for him throughout the fight.

“I knew Manny could knock me out at any time,” Marquez said. “I threw the perfect punch.”

Finally, a reason to visit the museum

New York’s Museum of Modern Art is now featuring video games:

In a blog post by curator Paola Antonelli, it was announced that the museum has acquired and will exhibit games including Pac-ManTetrisOut of This WorldMystSimCityVib-RibbonThe SimsKatamari DamacyEVE OnlineDwarf FortressPortalflOw,Passage and Canabalt.

“Are video games art?” asks Antonelli. “They sure are, but they are also design, and a design approach is what we chose for this new foray into this universe. The games are selected as outstanding examples of interaction design — a field that MoMA has already explored and collected extensively, and one of the most important and oft-discussed expressions of contemporary design creativity.”

The games will be exhibited as part of the museum’s Architecture and Design collection. It plans to add 26 additional games, to bring the total to around 40 in the near future, including PongSnakeSpace InvadersAsteroidsSuper Mario Bros.The Legend of Zelda and Minecraft.

The games are selected based not only on their visual quality, but the elegance of the code and the design of the player’s behavior. They were looking for games that combined historical and cultural relevance as well as innovative approaches to technology. The curators have consulted scholars, critics and digital conservation experts to understand how to display and conserve these digital, interactive artifacts.